Project Goal
Build an action-packed roguelike experience in a unique underwater setting. Was completed as part of a capstone project at Niagara College.
Core Features
Your choice of melee or ranged weapons in traversing a coral reef and underwater caves. Swarms of enemies and secret loot spots, leading up to a climactic boss fight.
Tech Stack
Unity 3D, C#, Blender, Adobe Creative Suite
Role: Technical Lead
Timeline: 8 months
Type: College Capstone Project